[TUTORIAL][GAMEDEV] Make your game using Cocos2d-x & Chipmunk physics engine topic

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Hi all!
Do you remember this topic? :D
Some time ago we started new tutorial serie about how to develop games in Cocos2d-x with Chipmunk physics engine.
Are you interested how to create game with realistic physics? You are welcome!
As always I hope you'll find it useful and I would be really thankful for your questions and feedback.
Have fun:
How to create multiplatform Cocos2d-x-JSB project with CocosBuilder, Eclipse ADT and XCode on Mac?
Cocos2dx-js + Chipmunk – Part 1: Creating physics space
Cocos2dx-js + Chipmunk – Part 2: Creating static walls and ground
Cocos2dx-js + Chipmunk – Part 3: Creating circle physics object
More than 10 other parts coming soon!

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Kind regards

xda-developers


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